Amp It Up!
Amp It Up! is a strategy puzzle game where you use limited resources to connect generators to provide energy to buildings and structures in outer space. Power flows through the wires you placed in the grid, but you must plan your routes accordingly! Avoid obstacles, use relays and power every single building each level.
How to play: you only use the mouse buttons to play. Left Click interacts with buildings and place wires, Right Click deletes your previous wire and the Scroll Wheel changes between the two placement modes. Short tutorials are included in every level.
Try to complete all stages! And if you manage to find economic routes in the later stages, I'd love to see your solution :)
Solo-developed in 48h
Credits to Kenney and KayKit for the assets
This game is a submission to Kenney Jam 2025 - Power
As with every Kenney Jam, only asset packs published by Kenney or KayKit were allowed to be used.
The only bonus challenge I've completed is 3 - Mouse only (Although some levels do present the bonus challenge 5 - Symmetry)
I think I wrote every pack in this game:
- KayKit : Space Base Bits
- KayKit - Platformer Pack
- Kenney - UI Pack: Sci-Fi
- Kenney - Game Icons
- Some extra packs from Kenney Game Assets All-in-1
As for audio, I used some SFXs from Kenney as well mixed in with some random ones I purchased in a bundle some time ago. The music also came from another bundle. I don't think I managed to save the source/name though.
Published | 1 day ago |
Status | Released |
Platforms | HTML5, Windows |
Author | pedroaurelio_n |
Genre | Puzzle, Strategy |
Made with | Unity |
Tags | 3D, Asset Pack, Mouse only, No AI, Point & Click, Sci-fi, Short, Top-Down, Unity |
Comments
Log in with itch.io to leave a comment.
Really fun game. I had the same issue with WillyGauvin about auto placement, but than read the description. I wished there was a level selector tho.
Loved the game
I dont know why, but it some times bugs out. Reset solves it.
Thanks for playing, happy that you enjoyed the game! I had plans for a level select screen, but the time got short and all, sadly I had to focus on more important stuff (that's why the menu only has one button lol)
As for the bug, it seems that a specific order of inputs (placing auto, placing manual, removing, etc) can cause this problem. It's unfortunate that I couldn't fix it properly, but at least you can always reset without losing progress.
Yeah! I really liked how polished it felt! That tells where the time went. Loved it.
Really neat game! Got stuck on level 3 for a bit because my wires got auto placed onto the shortest path as I dragged them out. Not sure if this was an intended design choice. Maybe add the ability to choose where your wires go instead of automatically placing them on the shortest path
NEVERMIND! Of course I notice the manual and automatic option now lol
Ops lol
But I'm glad that you liked the game! Yeah, the placement mode change it's in the description, but I think its tutorial in-game could have been a bit sooner than it is.
But I'm curious though, how did you got stuck on level 3 with auto placement? It seems very straightforward to me, the shortest path to both buildings doesn't go above the wire limit.
Building selection have to be in correct order or you get stuck with no path for last wire. (Thats how i remember, maybe it was level 4)
I got stuck at 6th level. (with auto wiring, but later on it was do-able with correct order)